lirec

A Published paper which was written as part of the LIREC project

Social Presence in Long-Term Human-Computer Relationships

Leite, I, Martinho C, Paiva A, Pereira A.  2008.  Social Presence in Long-Term Human-Computer Relationships. Fourth International Workshop on Human-Computer Conversation.
Posted by nik on Wednesday, 6 May, 2009 /
in

GlowBots: Designing and Implementing Engaging Human-Robot Interaction

Jacobsson, M, Fernaeus Y, Holmquist LE.  2008.  GlowBots: Designing and Implementing Engaging Human-Robot Interaction. Journal of Physical Agents. Vol 2, No 2, June 2008:pp.51-60.
Posted by nik on Wednesday, 6 May, 2009 /
in

Designing a pervasive chess game

Pereira, A.  2008.  Designing a pervasive chess game. Conference Proceedings of Digital Games 2008.
Posted by nik on Wednesday, 6 May, 2009 /
in

iCat, the chess player: the influence of embodiment in the enjoyment of a game

Pereira, A.  2008.  iCat, the chess player: the influence of embodiment in the enjoyment of a game. Proceedings of 7th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008).
Posted by nik on Wednesday, 6 May, 2009 /
in

Long-term affect sensitive and socially interactive companions

Castellano, G, Aylett R, Dautenhahn K, Paiva A, McOwan PW, Ho S.  2008.  Long-term affect sensitive and socially interactive companions. Fourth International Workshop on Human-Computer Conversation.
Posted by nik on Wednesday, 6 May, 2009 /
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